Apeiron (video game)
Appearance
Apeiron | |
---|---|
Developer(s) | Ambrosia Software |
Publisher(s) | Ambrosia Software |
Designer(s) | Andrew Welch[1] |
Platform(s) | Mac OS, Mac OS X |
Release | February 11, 1995 November 29, 2004 |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Apeiron is a Macintosh game developed and released as shareware by Ambrosia Software. An adaptation of the 1980 arcade game Centipede,[2] it was first released on February 11, 1995.[3] In November 2004, a Mac OS X port was made available.[4][5][6][7][8][9]
Reception
[edit]Writing in the 1996 edition of The Macintosh Bible, Bart Farkas called Apeiron a "classic" and "the best Centipede clone on the market".[10] MacAddict named it one of the Macintosh's essential titles. The magazine's Kathy Tafel cited it as "a cool implementation" of the Centipede formula.[11]
References
[edit]- ^ "Game Review: Apeiron". Archived from the original on 2013-12-27.
- ^ "All Game, No Wrapping: Ambrosia Software". Archived from the original on 2013-12-27. Retrieved 2013-12-27.
- ^ Haley, John (March 1995). "Software Showcase: Apeiron". The Ambrosia Times. 2 (2).
- ^ "Review: Apeiron X".
- ^ "Ambrosia's Apeiron game goes OS X".
- ^ "Ambrosia Updates Apeiron For OS X".
- ^ "Apeiron X for Mac". Archived from the original on 2013-12-20. Retrieved 2013-12-20.
- ^ a b Cohen, Peter (April 2005). "Apeiron's return". Macworld. p. 47.
- ^ Breen, Christopher (September 1999). "Chasing Cheap Thrills". Macworld. p. 65.
- ^ Farkas, Bart (1996). Judson, Jeremy (ed.). The Macintosh Bible (6th ed.). Peachpit Press. p. 619. ISBN 0-201-88636-7.
- ^ Tafel, Kathy (December 1996). "The Soft Stuff". MacAddict (4): 38–45.